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AI Insights · Timothy · January 2024

Top 5 Planes Games in the US - Q4 2023

Discover the performance of the top 5 planes games in the United States during Q4 2023, based on downloads, revenue, and active users.

Top 5 Planes Games in the US - Q4 2023

The fourth quarter of 2023 saw notable activity in the planes games category in the United States. Here's a closer look at the performance of the top 5 games in this genre, with data sourced from Sensor Tower.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. exhibited impressive revenue trends, peaking at approximately $111K in the final week of December. Downloads started strong at 57.8K in late September, reaching a peak of 93.9K in early October, before stabilizing around 58.9K by the end of December. Weekly active users saw fluctuations, starting at 243K in late September and ending the quarter at 229K.

Crazy Plane Landing by BoomBit, Inc. had varied revenue, peaking at $1K in early October and gradually declining to $474 by the end of the quarter. The game maintained a strong download rate, starting at 52.7K in late September and ending at 32.9K in late December. Active users showed a gradual decline from 182K to 161K over the same period.

Sky Warriors: Airplane Games from Wildlife Studios, Inc. saw consistent revenue, peaking at $45.6K in early October and stabilizing around $40.9K by the end of December. Downloads reached their highest at 43.3K in late November, ending the quarter at 21.2K. Active users fluctuated, starting at 64K in late September and ending at 60K in December.

Infinite Flight Simulator by Infinite Flight LLC maintained steady revenue throughout the quarter, peaking at $37.3K in early October and ending at $35.4K in late December. Downloads showed a consistent upward trend, starting at 13.2K in late September and reaching 19.9K by the end of December. Active users also saw growth, increasing from 31.2K to 40.3K over the quarter.

Metalstorm by Starform, a newcomer released in early November, showed rapid growth. Revenue started at $9.9K in early November, peaking at $66.3K by late December. Downloads followed a similar trajectory, starting at 19.2K in early November and reaching 34.2K by the end of December. Active users grew significantly, from 16.7K in early November to 64.4K by the end of the quarter.

For more detailed insights and data on these and other games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024